Kung Fu Panda 2 relies on virtualization and cloud computing to deliver life-like animation, realistic characters, eye-popping action.
When it comes to harnessing computing power to create world-class entertainment, DreamWorks Animation delivers. For Kung Fu Panda 2, which opened on May 26, 2011, they used more than 55 million render hours to create eye-popping sequences that combine art and science into visual magic.
Why do they need to rely on HP hardware and software? In a word, scale.
- When a cannonball hits water in a key battle scene, a big splash is generated to emphasize the power of the impact. For the close-up shot, an FX artist used specialized, proprietary software to render the 10 million particles.
- During the scene when the tower is destroyed, there are more than 50,000 splinters and small pieces of debris produced.
- The final battle sequence of the film, which takes place in the harbor and canals of Gongmen City, is calculated to contain more than 60 million gallons of water. The scene required the most intensive computational graphics work of the film and more than 7 million render hours were consumed to produce 14,000 frames.
At HP Discover, Ryan Granard, Director IT Infrastructure at DreamWorks Animation, and I will deliver session 4562 on Friday June 10 at 11:00AM.
DreamWorks takes virtualization to the next level: Best practices for building and managing a private cloud
Ryan and I met last year when we served on a panel together at the HP IT Forum to discuss virtualization best practices. At that conference, DreamWorks Animation was promoting “Megamind”.
I hope you can join us for what will be a very exciting and informative session.
For HP Operations Center, Peter Spielvogel.